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Apparatus - 2012


Apparatus was started as a final year university project by my self Josh Tatangelo and Stephen Chiam, we have since continued to work on the project in our spare time, off and on. 

Apparatus is a 2.5d platformer based around a character made up of individual wooden cubes. Gameplay revolves around the ability to break apart and reform, in order to traverse and interact with the environment. 

Design, Concept art, 3d modeling, textureing, etc... 


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